Wirtualna rzeczywistość jako narzędzie wspomagające zrozumienie świata osób ze spektrum autyzmu

Data
2022Autor
Laska-Leśniewicz, Anna
Kamińska, Dorota
Zwoliński, Grzegorz
Sztobryn-Giercuszkiewicz, Joanna
Metadata
Pokaż pełny rekordStreszczenie
Over the past few years, the rapid development of virtual reality (VR) has
made the technology available to the common user. VR is used extensively
in the entertainment industry, training tasks, medicine, tourism,
architecture, art and many other fields. It also plays an increasingly important
role in education and growing awareness and sensitivity of real
social phenomena.
The created VR application addresses the difficulties faced by people
suffering from autism spectrum. Autism, a disorder that is diagnosed more
and more frequently and, according to European data, occurs in 1% of the
population (with a male to female ratio between 3: 1 and 4: 1) (Lai 2014;
Loomes 2017). It is characterized by difficulties in social interactions, verbal
and nonverbal communication, repetitive and stereotypical behaviours.
Autism spectrum disorder is often associated with withdrawal and avoidance
of contact with the world and people. The COVID-19 pandemic and
the isolation associated with it have created an even greater separation
between people on the spectrum and their surroundings.
This article presents the use of virtual reality, which allows ordinary
people to see the world of autism spectrum, and thus to better understand
this different perception of the environment and the problems encountered
in daily functioning of people with autism spectrum disorder. The
created VR application increases the level of empathy among users, which
positively affects the elimination of exclusion in a world full of uncertainty
and variability.
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