Browsing Replay. The Polish Journal of Game Studies 02/2015 by Title
Now showing items 1-5 of 5
-
El Presidente doświadcza. Mechanizmy kapitalizowania produktywności graczy w seriach „Tropico”, „Torchlight” oraz Diablo”
(Wydawnictwo Uniwersytetu Łódzkiego, 2015)In popular economic discourse, productivity is the ratio of the value of manufactured goods to the initial input. In games, the input can be placed on the players’ side: players invest their time, financial resources, ... -
Miasto-poza-miastem. Przejawy współczesnego flâneuryzmu w medium gry wideo
(Wydawnictwo Uniwersytetu Łódzkiego, 2015)This article is a comparative analysis between the exploration video game genre and the theories of contemporary city space. It focuses predominantly on confronting spatial experience of the city space with video game ... -
What Will Be the Future of the Past? Report from ARCHIVES OF/FOR THE FUTURE The NECS 2015 Conference
(Wydawnictwo Uniwersytetu Łódzkiego, 2015) -
Wyjątkowość doświadczenia śmierci w artystycznych grach wideo
(Wydawnictwo Uniwersytetu Łódzkiego, 2015)Video games present different meanings of death than those conditioned by social and cultural contexts. Most games treat the motif of death instrumentally. Therefore, death is usually a norm and a rule in typical video ... -
Zasady przeciw immersji. Zaangażowanie w narrację i zaangażowanie w system formalny gry
(Wydawnictwo Uniwersytetu Łódzkiego, 2015)Rules and narratives in video games had a complicated relationship for many years. In game studies this conflict became evident in ludology versus narratology debate, in video game culture critics and players talk about ...