Transmediation of Spatial Characteristics — Mervyn Peake’s Gormenghast Series and Philip Cooke’s Gormenghast: A Board Game set in the World of Mervyn Peake
Streszczenie
The text discusses notable spatial characteristics of the storyworld created in Mervyn
Peake’s Gormeghast literary series and relates them to the mechanics used in a paratextual
board game designed by Philip Cooke. Spatiality is crucial in Peake’s series, thus allowing
for a specific relationship between literary pre-text and the board game as a medium that
allows participation. The text thus tries to answer the questions how the Gormenghast
storyworld utilises spatial categories, how the spatiality of the novels represents certain
“transfictional affinity” with board games, and how the board game utilises game mechanics
to convey the affect and pathos of the pre-text.
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