Search
Now showing items 1-1 of 1
O immersyjności escape roomów. Przykład pokoi Tick Tack w Gliwicach
(Wydawnictwo Uniwersytetu Łódzkiego, 2017-11-22)
Escape room (ER) is a live cooperative game in which players need to find a way out of a closed room, or to reach an additional goal by solving a series of riddles and puzzles, in a set amount of time. So far there have ...