Search
Now showing items 1-4 of 4
Gamedec. UKW in IGDA Curriculum Framework
(Wydawnictwo Uniwersytetu Łódzkiego, 2016)
Launched in October 2013, GAMEDEC: game studies Design is a specialisation track within the 2nd Gen Humanities (aka Humanities 2.0) 3-year BA programme at Kazimierz Wielki University (UKW) in Bydgoszcz, Poland. The ...
Narracja linearna w grach wideo w kontekstach immersji
(Wydawnictwo Uniwersytetu Łódzkiego, 2019-12-30)
The paper aims to outline features of linear video games in context of a player immersion. The first part of the paper deals with a brief introduction concerning the characteristic of linear narrations, especially its ...
The Matter at Hand: A Practice-Theoretical Model of Digital Gaming
(Wydawnictwo Uniwersytetu Łódzkiego, 2019-12-30)
Investigations into the nature of the activity of gaming have been made difficult by virtue of the plurality of possible forms this activity may take. In this paper, I address this problem by examining (digital) gaming ...
Playing distressed art: Adorno’s aesthetic theory in game design
(Wydawnictwo Uniwersytetu Łódzkiego, 2022-08-09)
The discussion on games as (not) art has been raging for decades without reaching a consensus. It is argued here that the ontological status of games is irrelevant for the perception and development of aesthetic experiences ...