Wyświetlanie pozycji 1-2 z 2

    • Feeling the narrative control(ler): Casual art games as trauma therapy 

      Austin, Hailey J.; Cooper, Lydia R. (Wydawnictwo Uniwersytetu Łódzkiego, 2022-11-21)
      Through a combination of aesthetics and game mechanics, casual art games offer unique engagements with trauma, allowing players to practice grief or empathise with the traumatic experiences of others. Both “Spiritfarer” ...
    • Wyjątkowość doświadczenia śmierci w artystycznych grach wideo 

      Strużyna, Hanna; Strużyna, Andrzej (Wydawnictwo Uniwersytetu Łódzkiego, 2015)
      Video games present different meanings of death than those conditioned by social and cultural contexts. Most games treat the motif of death instrumentally. Therefore, death is usually a norm and a rule in typical video ...